Magic Spells Summary for Eternal Lands
As of 28 April 2008 server restart, your horoscope supplies a value that is added to your effective magic level in these calculations. It affects only spell power not whether you can cast the spell.
I will update this page with new formulas as I figure them out. Please let me know if you find an error or have omitted something important, useful, or interesting. Updated 2009 Jan 7 with formulas for Drain Mana, Heal Summoned, and Smite Summoned.
| Spell | Min Level | Base Exp | Mana Used | Range | Sigils | Essence |
| Heal | 0 | 5 | 5 | | Increase/Health | 1xHealth |
| Remote Heal | 4 | 15 | 8 | 8 | Global/Increase/Health | 2xHealth 1xMagic |
| Magic Protection | 6 | 30 | 10 | | Create/Magic/Protection | 1xMagic 1xEnergy |
| Shield | 9 | 40 | 11 | | Create/Matter/Protection | 1xMatter |
| Poison | 12 | 50 | 14 | 6 | Temporary/Decrease/Life | 2xDeath |
| Teleport to Range | 15 | 65 | 15 | 24 | Move/Change/Local/Space | 1xEnergy 1xMatter 1xSpirit |
| Harm | 20 | 80 | 16 | 8 | Remove/Health | 5xHealth 3xDeath |
| Restoration | 21 | 95 | 25 | | Restore/Life | 4xHealth |
| Bones to Gold | 23 | 100 magic 50 alchemy | 30 | | Permanent/Change/Matter | 2xMatter 2xEnergy |
| Teleport to Portals Room | 24 | 105 | 20 | | Move/Change/Global/Space | 5xEnergy 1xMatter 1xSpirit |
| Life Drain | 27 | 120 | 20 | 6 | Move/Change/Life | 3xLife |
| Magic Immunity | 30 | 140 | 30 | | Create/Increase/Magic/Protection | 2xMagic 1xEnergy |
| Heal Summoned | 33 | 110 | 25 | 7 | Local/Space/Health/Spirit | 2xSpirit 2xLife 2xHealth |
| Smite Summoned | 36 | 120 | 30 | 8 | Local/Space/Remove/Life | 2xSpirit 3xDeath 2xMatter |
| Heat Shield | 37 | 200 | 25 | | Create/Fire/Protection | 3xEnergy 3xMatter 4xWater |
| Cold Shield | 38 | 230 | 27 | | Create/Water/Protection | 3xEnergy 3xMatter 4xFire |
| Radiation Shield | 39 | 260 | 30 | | Create/Matter/Energy/Protection | 3xEnergy 4xMagic 3xMatter |
| Drain Mana | 40 | 200 | 16 | 10 | Move/Change/Magic | 6xAir |
| True Sight | 45 | 300 | 20 | | Create/Matter/Knowledge | 4xEnergy 4xMagic 4xSpirit |
| Intercontinental Teleport | 50 | 220 | 40 | | Change/Global/Space | 10xEnergy 4xMatter 12xSpirit |
| Invisibility | 50 | 400 | 30 | | Remove/Matter/Knowledge | 10xAir 10xEnergy 10xMatter |
Heals 10 points of damage to the caster.
Heals damage on the creature targetted by the spell. The amount varies by level of the caster and by the rationality of the caster and includes some random variation.
| Magic Level | Material Points Healed |
| Caster Rationality=4 | =8 | =16 | =26 | =48 |
| 4 | 7-12 | 7-12 | 8-13 | 9-14 | 11-16 |
| 16 | 8-13 | 9-14 | 12-17 | 15-20 | 23-28 |
| 32 | 9-15 | 12-17 | 17-22 | 24-31 | 39-44 |
| 64 | 12-17 | 17-22 | 28-33 | 41-46 | 71-76 |
| 100 | 15-20 | 23-28 | 40-45 | 61-66 | 107-112 |
| Points = ((level * rationality) / 48) + random number 7 to 12 |
Poisons the targetted creature. Poison damage occurs every 10 seconds. The amount of damage each time is based on the remaining duration of the poison. Damage occurs at some time within or at the end of each 10 second interval.
| Poison Seconds Remaining (at the time the damage is computed) | Damage |
| 0-50 | 1 |
| 60-80 | 2 |
| 90-110 | 3 |
| 120-140 | 4 |
| 150-170 | 5 |
| 180-200 | 6 |
| n | n/30 |
| 420-440 | 14 |
|
Causes damage to the creature targetted by the spell. The amount varies by level of the caster and by the rationality of the caster and of the victim.
Restores health to the caster. The maximum amount varies by level and rationality of the caster. This chart reflects the changes made December 2007.
| Magic Level | Points Restored |
| Rationality=4 | =8 | =16 | =26 | =48 |
| 21 | 62 | 82 | 122 | 172 | 282 |
| 31 | 82 | 102 | 142 | 192 | 302 |
| 41 | 102 | 122 | 162 | 212 | 322 |
| 51 | 122 | 142 | 182 | 232 | 342 |
| 61 | 142 | 162 | 202 | 252 | 362 |
| 101 | 222 | 242 | 282 | 332 | 442 |
| Points = (2 x Level) + (5 x Rationality) |
Converts the bones in your inventory into gold coins. The rate of exchange varies by magic level and includes a random factor. This chart reflects the changes made December 2007.
| Magic Level | Gold Coins per Bone |
| min | avg | max |
| 23 | 0.34 | 0.47 | 0.59 |
| 33 | 0.43 | 0.56 | 0.69 |
| 43 | 0.52 | 0.65 | 0.78 |
| 63 | 0.70 | 0.83 | 0.96 |
| 100 | 1.05 | 1.17 | 1.30 |
| Coins per bone = ((2 x Level) + (14 x random(2-6)))/217 |
Material points (health) are drained from the target creature and used to heal the caster. The amount varies by level of the caster and the rationalities of the caster and target. This chart reflects the changes made in December 2007.
Chart corrected 28 Apr 2008 - I had miscopied the formula as level/3 where it should have been level/4. I believe it is now correct.
| Magic Level | Material Points Transferred for Target's Rationality=4/16/26/48 |
| Caster Rationality=4 | =16 | =26 | =48 |
| 27 | 16/10/5/? | 22/16/11/? | 27/21/16/5 | 38/32/27/16 |
| 28-31 | 17/11/6/? | 23/17/12/1 | 28/22/17/6 | 39/33/28/17 |
| 44-47 | 21/15/10/? | 27/21/16/5 | 32/26/21/10 | 43/37/32/21 |
| 60-63 | 25/19/14/3 | 31/25/20/9 | 36/30/25/14 | 47/41/36/25 |
| 100-103 | 35/29/24/13 | 41/35/30/19 | 46/40/35/24 | 57/51/46/35 |
| Points = 10 + (level / 4) + (CasterRationality / 2) - (TargetRationality / 2) |
Heals all your nearby summons with one spell. The amount varies by level and rationality of the caster.
| Magic Level | Material Points Healed |
| Caster Rationality=4 | =8 | =16 | =26 | =48 |
| 33 | 12 | 15 | 21 | 27 | 43 |
| 40 | 13 | 16 | 23 | 31 | 50 |
| 50 | 14 | 18 | 26 | 37 | 60 |
| 60 | 15 | 20 | 30 | 42 | 70 |
| 70 | 15 | 21 | 33 | 47 | 80 |
| 80 | 16 | 23 | 36 | 53 | 90 |
| 90 | 17 | 25 | 40 | 58 | 100 |
| 100 | 18 | 26 | 43 | 64 | 110 |
| Points = (Level * CasterRationality / 48) + 10 |
Damages all nearby summons except yours. The amount varies by level and rationality of the caster.
| Magic Level | Points of Damage |
| Caster Rationality=4 | =8 | =16 | =26 | =48 |
| 36-37 | 30 | 32 | 36 | 41 | 52 |
| 40-41 | 32 | 34 | 38 | 43 | 54 |
| 50-51 | 37 | 39 | 43 | 48 | 59 |
| 60-61 | 42 | 44 | 48 | 53 | 64 |
| 70-71 | 47 | 49 | 53 | 58 | 69 |
| 80-81 | 52 | 54 | 58 | 63 | 74 |
| 90-91 | 57 | 59 | 63 | 68 | 79 |
| 100-101 | 62 | 64 | 68 | 73 | 84 |
| Points = 10 + (Level / 2) + CasterRationality / 2) |
Ethereal points (mana) are drained from the target creature and used to restore the caster's mana. The amount varies by level of the caster and the rationalities of the caster and the target and includes some random variation. The amount is capped by the amount it takes to get your mana to full but you can take more than the target has remaining.
| Ethereal Points Transferred (min-max) |
| Caster Rationality: | 4 | 26 | 48 |
| Target Rationality: | 4 | 26 | 48 | 4 | 26 | 48 | 4 | 26 | 48 |
| Magic Level 40-41 | 23-28 | 12-17 | 1-6 | 34-39 | 23-28 | 12-17 | 45-50 | 34-39 | 23-28 |
| Magic Level 48-50 | 26-31 | 15-20 | 4-9 | 37-42 | 26-31 | 15-20 | 48-53 | 37-42 | 26-31 |
| Magic Level 60-62 | 30-35 | 19-24 | 8-13 | 41-46 | 30-35 | 19-24 | 52-57 | 41-46 | 30-35 |
| Magic Level 69-71 | 33-38 | 22-27 | 11-16 | 44-49 | 33-38 | 22-27 | 55-60 | 44-49 | 33-38 |
| Magic Level 99-101 | 43-48 | 32-37 | 21-26 | 54-59 | 43-48 | 32-37 | 54-70 | 54-59 | 43-48 |
| Points Transferred = (Level/3) + (CasterRationality/2) - (TargetRationality/2) + random(10-15) |
| 400 gc each - buy in White Stone City magic shop at 123,666 | 700 gc each - buy in Grahm's Village magic shop at 144,141 |
| name | name |
| Air | Create |
| Change | Death |
| Decrease | Destroy |
| Earth | Energy |
| Fire | Health |
| Global | Knowledge |
| Increase | Life |
| Local | Magic |
| Move | Matter |
| Permanent | Protection |
| Restore | Remove |
| Space | Spirit |
| Temporary | |
| Water | |
|