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Creatures Summary for Eternal Lands
I will update this page the missing data points as I figure them out. Please let me know if you find an error or have omitted something important, useful, or interesting. See the How to interpret this table section for more information. Summoned or invasion creatures may deviate from the values shown here. Updated 2009 Feb 6 - some creatures stats changed at the last server restart - the creatures where my data changed are marked with an *.
| Creature Name | Material Points | Respawn Seconds | Attack/Defense Levels | Min Def Exp | Rationality | Non-hostile At | notes |
| brown rabbit | 10 | 20 | 2?/2? | 3 | 0 | always |
| white rabbit | 10 | 20 | 2?/2? | 3 | 0 | always |
| rat | 15 | 20 | 3/3 | 4 | 2 | always |
| beaver | 15 | 20 | 6/6 | 3 | 0 | always |
| brownie | 18 | 20 | 8/8 | 4 | 2 | always |
| deer | 45 | 50 | 12/9 | 5 | 4 | always |
| wood sprite | 20 | 50 | 10/30 | 5 | 4 | always |
| skunk | 18 | 20 | 7/7 | 4 | 2 | always | poison special attack |
| racoon | 20 | 20 | 8/8 | 4 | 2 | always |
| fox | 25 | 60 | 12/16 | 6 | 6 | always |
| leprechaun | 25 | 45 | 15/15 | 6 | 6 | always |
| small spider | 20 | 50 | 18/18 | 7 | 8 | always |
| green snake | 20 | 50 | 18/9 | 7 | 8 | always |
| red snake | 20 | 50 | 18/9 | 7 | 8 | always | poison special attack |
| brown snake | 40 | 50 | 22/14 | 7 | 8 | always |
| boar | 45 | 45 | 20/20 | 6 | 6 | always |
| imp | 24 | 45 | 12/12 | 5 | 4 | always |
| wolf | 35 | 60 | 26/20 | 6 | 6 | always |
| gentoo penguin | 25 | 20 | 25/25 | 6 | 6 | always | Irinveron |
| king penguin | 30 | 20 | 28/28 | 10 | 14 | always | Glacmor |
| chinstrap penguin | 35 | 20 | 32/32 | 10 | 14 | always | Iscalrith |
| large spider | 50 | 50 | 30/30 | 8 | 10 | always | paralyzing special attack |
| puma | 45 | 60 | 34/30 | 6 | 6 | always |
| snow leopard | 35 | 40 | 37/37 | 12 | 12 | always |
| leopard | 45 | 40 | 45/45 | 10 | 12 | always |
| feran | 55 | 40 | 39/39 | ? | 12 | always |
| black panther | 60 | 40 | 42/42 | 16 | 12 | always |
| falcon | 15 | 50 | 80/30 | ? | 14 | always |
| hawk | 20 | 50 | 90/20 | ? | 14 | always |
| polar bear | 140 | 40 | 55/50 | ? | 12 | always |
| panda bear | 160 | 40 | 58/30 | ? | 12 | always |
| black bear | 120 | 30 | 60/30 | ? | 12 | always | mana burn special attack |
| grizzly bear | 130 | 20 | 65/30 | ? | 12 | always | mana burn special attack |
| * lion | 140 | 25 | 80/80 | ? | 26 | always |
| tiger | 75 | 40 | 55/55 | ? | 40 | always | difficult creature |
| white tiger | 75 | ? | ?/? | ? | 40 | always | difficult creature |
| unicorn | 200 | | always | cannot be attacked |
| male goblin | 45 | 40 | 28/25 | 6 | 6 | defense>20 |
| skeleton | 25 | 60 | 33/28 | 8 | 10 | defense>25 |
| short winged gargoyle | 25 | 60 | 30/30 | 8 | 10 | defense>25 |
| wingless gargoyle | 35 | 60 | 34/34 | 8 | 10 | defense>25 |
| tall winged gargoyle | 35 | 60 | 36/36 | 10 | 10 | defense>25 |
| armed female goblin | 55 | 40 | 32/35 | 9 | 12 | defense>20 |
| armed skeleton | 35 | 60 | 40/35 | ? | 12 | defense>25 |
| female orc | 70 | 60 | 50/30 | ? | 8 | ? |
| armed male goblin | 65 | 40 | 36/40 | 10 | 14 | defense>20 |
| hobgoblin | 70 | 40 | 36/40 | 11 | 16 | ? |
| male orc | 80 | 60 | 60/40 | ? | 8 | ? |
| troll | 85 | 25 | 60/25 | ? | 10 | ? |
| male ogre | 105 | 30 | 70/50 | ? | 8 | combat level |
| * armed female orc | 110 | 25 | 62.5/70 | ? | 16 | ? |
| * armed male orc | 120 | 25 | 75/70 | ? | 20 | ? |
| phantom warrior | 60 | 60 | 50/24 | ? | 12 | defense>25 | difficult creature |
| cyclops | 200 | 35 | 80/80 | ? | 16 | combat level |
| fluffy rabbit | 250 | 25 | 95/95 | ? | 20 | ? |
| feros | 300 | 25 | 105/90 | ? | 20 | ? |
| Leonard (alpha) | (varies) | ? | (varies) | ? | ? | AI computation | difficult creature |
| desert chimeran wolf | 250 | 25 | 100/100 | ? | 30 | ? |
| forest chimeran wolf | 250 | 50 | 110/100 | ? | 24 | ? |
| mountain chimeran wolf | 270 | 50 | 115/115 | ? | 40 | ? |
| arctic chimeran wolf | 300 | 100 | 130/130 | ? | ? | ? | ignores monster magnetism |
| yeti | 400 | 100 | 125/125 | ? | 72 | combat level |
| cockatrice | 350 | 100 | 130/120 | ? | ? | combat level |
| hill giant | 600 | 100 | ?/? | ? | ? | combat level |
| red dragon | ? | ? | ?/? | ? | ? | ? | ignores monster magnetism |
| black dragon | ? | ? | ?/? | ? | ? | ? | ignores monster magnetism |
| ice dragon | ? | ? | ?/? | ? | ? | ? | ignores monster magnetism |
The Creature Name column does not always match the name displayed above the creature - in some cases it has been expanded to make a more complete description. Respawn Seconds is the approximate time between the creature's death and when it reappears in its spawn area. Attack level and defense level are the creature's effective skill levels not the level a character should be to fight it. The experience awarded for a successful strike (attack experience) seems to be computed as (creature's defense level * 2) - attack level + rationality/3 (then adjusted for god bonus if applicable) with a minimum value of 3 + rationality/2. The experience awarded for a successful block (defense experience) seems to be computed as (creatures attack level * 2) - defense level + rationality/3 (then adjusted for god bonus if applicable) with a minimum value that depends on the creature, labeled in the chart as Min Def Exp. The Rationality column shows what I think is the rationality value that is used to determine the creature's resistance to magic spells. I've been using the Life Drain spell to determine this value. The Non-hostile At column shows the conditions for the creature to choose not to attack a player character.
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